Survival Horror
In this game the player takes control of a powerless intruder exploring a dimly lit house pursued by a monster that needs to see the player’s face to begin its attack. The player avoids this grizzly fate by using their phone to locate the monster and not look directly at it. However, the phone drains its battery quickly meaning that if the player wants any kind of prolonged use they need to find batteries strewn throughout the environment.
Solo Project
Made With: Unreal Engine 4, Adobe CC, Maya 2019
Two Month Development